Intel® Arc™ A730M Graphics

Intel® Arc™ A730M Graphics

Specifications

GPU Specifications

  • Xe-cores 24
  • Render Slices 6
  • Ray Tracing Units 24
  • Intel® Xe Matrix Extensions (Intel® XMX) Engines 384
  • Xe Vector Engines 384
  • Graphics Clock 1100 MHz
  • TGP 80W-120W
  • PCI Express Configurations Up to PCI Express 4.0 x16
  • Device ID 0x5691

Memory Specifications

  • Memory Size 12 GB
  • Memory Type GDDR6
  • Graphics Memory Interface 192 bit
  • Graphics Memory Bandwidth 336 GB/s
  • Graphics Memory Speed 14 Gbps

Supported Technologies

I/O Specifications

  • # of Displays Supported 4
  • Graphics Output eDP* 1.4, DP 2.0 up to UHBR 10**, HDMI* 2.1, HDMI* 2.0b
  • Max Resolution (HDMI) 4096 x 2160@60Hz
  • Max Resolution (DP) 7680 x 4320@60Hz
  • Max Resolution (eDP - Integrated Flat Panel) 5120 x 2880@60Hz

Features

  • H.264 Hardware Encode/Decode Yes
  • H.265 (HEVC) Hardware Encode/Decode Yes
  • AV1 Encode/Decode Yes
  • VP9 Bitstream & Decoding Yes

Intel® Deep Link Technologies

  • Intel® Deep Link Dynamic Power Share Yes
  • Intel® Deep Link Hyper Compute Yes
  • Intel® Deep Link Hyper Encode Yes
  • Intel® Deep Link Stream Assist Yes

Drivers and Software

Latest Drivers & Software

Downloads Available:
All

Name

Intel® Arc™ Graphics Windows* DCH Driver

Intel® Arc™ Graphics Windows* DCH Driver - BETA

Intel® Graphics Windows* DCH Drivers - Preview Features

Launch Date

The date the product was first introduced.

Graphics Clock

The graphics clock represents the average clock an end user may see in a typical gaming workload.

PCI Express Configurations

PCI Express (PCIe) Configurations describe the available PCIe lane configurations that can be used to link to PCIe devices.

Variable Rate Shading (VRS)

Variable Rate Shading (VRS) allows fine-grained control of a game’s shading rate to shade smarter. It allocates pixel shading resources to where they matter most and have the greatest visual impact, and reduce pixel shading resources that are not as impactful to the game experience. This fine grained shading control allows for higher frame rates.

DirectX* Support

DirectX* Support indicates support for a specific version of Microsoft’s collection of APIs (Application Programming Interfaces) for handling multimedia compute tasks.

OpenGL* Support

OpenGL (Open Graphics Library) is a cross-language, multi-platform API (Application Programming Interface) for rendering 2D and 3D vector graphics.

OpenCL* Support

OpenCL (Open Computing Language) is a multi-platform API (Application Programming Interface) for heterogeneous parallel programming.

Multi-Format Codec Engines

Multi-Format Codec Engines provide hardware encoding and decoding for amazing video playback, content creation, and streaming usages.

Max Resolution (HDMI)

Max Resolution (HDMI) is the maximum resolution supported by the processor via the HDMI interface (24bits per pixel & 60Hz). System or device display resolution is dependent on multiple system design factors; actual resolution may be lower on your system.

Max Resolution (DP)

Max Resolution (DP) is the maximum resolution supported by the processor via the DP interface (24bits per pixel & 60Hz). System or device display resolution is dependent on multiple system design factors; actual resolution may be lower on your system.